这篇“Java如何利用随机分钱模拟财富变化”文章的知识点大部分人都不太理解,所以小编给大家总结了以下内容,内容详细,步骤清晰,具有一定的借鉴价值,希望大家阅读完这篇文章能有所收获,下面我们一起来看看这篇“Java如何利用随机分钱模拟财富变化
这篇“Java如何利用随机分钱模拟财富变化”文章的知识点大部分人都不太理解,所以小编给大家总结了以下内容,内容详细,步骤清晰,具有一定的借鉴价值,希望大家阅读完这篇文章能有所收获,下面我们一起来看看这篇“Java如何利用随机分钱模拟财富变化”文章吧。
效果图
如果财富为负值时可以通过键盘和鼠标事件让其反转方向
示例代码
import java.awt.*;import java.awt.event.*;import javax.swing.*;import java.util.Arrays; public class AlGoVisualizer { private static int DELAY = 40; private int[] money; private AlgoFrame frame; public AlgoVisualizer(int sceneWidth, int sceneHeight){ // 初始化数据 money = new int[100]; for(int i = 0 ; i < money.length ; i ++) money[i] = 100; // 初始化视图 EventQueue.invokeLater(() -> { frame = new AlgoFrame("Money Problem", sceneWidth, sceneHeight); this.frame.addKeyListener(new AlgoKeyListener()); frame.addMouseListener(new AlgoMouseListener()); new Thread(() -> { run(); }).start(); }); } public void run(){ while(true){ // 改进2:是否排序 Arrays.sort(money); frame.render(money); AlgoVisHelper.pause(DELAY); // 改进1:每一帧执行的轮数 for(int k = 0 ; k < 50 ; k ++){ for(int i = 0 ; i < money.length; i ++){ // 改进3:允许money为负值 //if(money[i] > 0){ int j = (int)(Math.random() * money.length); money[i] -= 1; money[j] += 1; //} } } } } public static void main(String[] args) { int sceneWidth = 1000; int sceneHeight = 800; AlgoVisualizer vis = new AlgoVisualizer(sceneWidth, sceneHeight); } private class AlgoKeyListener extends KeyAdapter { private AlgoKeyListener() {} public void keyReleased(KeyEvent event) { if (event.geTKEyChar() == 'u') { System.out.println("字母u"); AlgoVisHelper.is_change = true; } if (event.getKeyChar() == 'd') { System.out.println("字母d"); AlgoVisHelper.is_change = false; } if (event.getKeyChar() == ' ') { System.out.println("空格"); AlgoVisHelper.is_change = !AlgoVisHelper.is_change ; } } } private class AlgoMouseListener extends MouseAdapter { private AlgoMouseListener() { } public void mousePressed(MouseEvent event) {// event.translatePoint(0, -(AlgoVisualizer.this.frame.getBounds().height - AlgoVisualizer.this.frame.getcanvasHeight())); // left if (event.getButton() == 1) { System.out.println("Left button pressed"); AlgoVisHelper.is_change = true; }// right else if( event.getButton() == 3) { System.out.println("right button pressed"); AlgoVisHelper.is_change = false; }// System.out.println("mousePressed");// AlgoVisHelper.is_change = !AlgoVisHelper.is_change; } } }
import javax.swing.*;import java.awt.*;import java.awt.geom.*;import java.lang.InterruptedException; public class AlgoVisHelper { private AlgoVisHelper(){} public static final Color Red = new Color(0xF44336); public static final Color Pink = new Color(0xE91E63); public static final Color Purple = new Color(0x9C27B0); public static final Color DeepPurple = new Color(0x673AB7); public static final Color Indigo = new Color(0x3F51B5); public static final Color Blue = new Color(0x2196F3); public static final Color LightBlue = new Color(0x03A9F4); public static final Color Cyan = new Color(0x00BCD4); public static final Color Teal = new Color(0x009688); public static final Color Green = new Color(0x4CAF50); public static final Color LightGreen = new Color(0x8BC34A); public static final Color Lime = new Color(0xCDDC39); public static final Color Yellow = new Color(0xFFEB3B); public static final Color Amber = new Color(0xFFC107); public static final Color Orange = new Color(0xFF9800); public static final Color DeepOrange = new Color(0xFF5722); public static final Color Brown = new Color(0x795548); public static final Color Grey = new Color(0x9E9E9E); public static final Color BlueGrey = new Color(0x607D8B); public static final Color Black = new Color(0x000000); public static final Color White = new Color(0xFFFFFF); public static void strokeCircle(Graphics2D g, int x, int y, int r){ Ellipse2D circle = new Ellipse2D.Double(x-r, y-r, 2*r, 2*r); g.draw(circle); } public static void fillCircle(Graphics2D g, int x, int y, int r){ Ellipse2D circle = new Ellipse2D.Double(x-r, y-r, 2*r, 2*r); g.fill(circle); } public static void strokeRectangle(Graphics2D g, int x, int y, int w, int h){ Rectangle2D rectangle = new Rectangle2D.Double(x, y, w, h); g.draw(rectangle); } public static void fillRectangle(Graphics2D g, int x, int y, int w, int h){ Rectangle2D rectangle = new Rectangle2D.Double(x, y, w, h); g.fill(rectangle); } public static void setColor(Graphics2D g, Color color){ g.setColor(color); } public static void setStrokeWidth(Graphics2D g, int w){ int strokeWidth = w; g.setStroke(new BasicStroke(strokeWidth, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); } public static void pause(int t) { try { Thread.sleep(t); } catch (InterruptedException e) { System.out.println("Error sleeping"); } } public static void putImage(Graphics2D g, int x, int y, String imageURL){ ImageIcon icon = new ImageIcon(imageURL); Image image = icon.getImage(); g.drawImage(image, x, y, null); } public static void drawText(Graphics2D g, String text, int centerx, int centery){ if(text == null) throw new IllegalArgumentException("Text is null in drawText function!"); FontMetrics metrics = g.getFontMetrics(); int w = metrics.stringWidth(text); int h = metrics.getDescent(); g.drawString(text, centerx - w/2, centery + h); } public static int changeDir(int change) {// System.out.println("bollen"); change += 2; return change; } public static boolean is_change = false; }
import java.awt.Graphics2D;import java.awt.Graphics;import java.awt.Dimension;import java.awt.Color;import java.awt.RenderingHints;import java.util.ArrayList;import java.util.Map;import java.util.HashMap; import javax.swing.*; public class AlgoFrame extends JFrame{ private int canvasWidth; private int canvasHeight; public AlgoFrame(String title, int canvasWidth, int canvasHeight){ super(title); this.canvasWidth = canvasWidth; this.canvasHeight = canvasHeight; AlgoCanvas canvas = new AlgoCanvas(); setContentPane(canvas); pack(); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setResizable(false); setVisible(true); } public AlgoFrame(String title){ this(title, 1024, 768); } public int getCanvasWidth(){return canvasWidth;} public int getCanvasHeight(){return canvasHeight;} // data private int[] money; public void render(int[] money){ this.money = money; repaint(); } private class AlgoCanvas extends JPanel{ public AlgoCanvas(){ // 双缓存 super(true); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D)g; // 抗锯齿 RenderingHints hints = new RenderingHints( RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY); g2d.addRenderingHints(hints); // 具体绘制 int w = canvasWidth / money.length; for(int i = 0 ; i < money.length ; i ++) if(money[i] > 0) { AlgoVisHelper.setColor(g2d, AlgoVisHelper.Blue); AlgoVisHelper.fillRectangle(g2d, i * w + 1, canvasHeight / 2 - money[i], w - 1, money[i]); } else{ if(AlgoVisHelper.is_change == true) { AlgoVisHelper.setColor(g2d, AlgoVisHelper.Red); AlgoVisHelper.fillRectangle(g2d, i * w + 1, canvasHeight / 2 + money[i] , w - 1, -money[i]); } else { AlgoVisHelper.setColor(g2d, AlgoVisHelper.Red); AlgoVisHelper.fillRectangle(g2d, i * w + 1, canvasHeight / 2 , w - 1, -money[i]); } } 下移至图像下面开始// if(money[i] > 0) {// AlgoVisHelper.setColor(g2d, AlgoVisHelper.Blue);// AlgoVisHelper.fillRectangle(g2d,// i * w + 1, canvasHeight - money[i], w - 1, money[i]);// }// else{//// AlgoVisHelper.setColor(g2d, AlgoVisHelper.Red);// AlgoVisHelper.fillRectangle(g2d,// i * w + 1, canvasHeight + money[i] , w - 1, -money[i]);// }// } @Override public Dimension getPreferredSize(){ return new Dimension(canvasWidth, canvasHeight); } }}
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本文标题: Java如何利用随机分钱模拟财富变化
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