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目录Java多线程线程的创建线程常用方法线程的终止1.自定义实现线程的终止2.使用Thread的interrupted来中断3.Thraed.interrupted()方法和Thre
1.继承Thread
2.实现Runnable
3.实现Callable
使用继承Thread类来开发多线程的应用程序在设计上是有局限性的,因为Java是单继承。
继承Thread类
public class ThreadDemo1 {
// 继承Thread类 写法1
static class MyThread extends Thread{
@Override
public void run() {
//要实现的业务代码
}
}
// 写法2
Thread thread = new Thread(){
@Override
public void run() {
//要实现的业务代码
}
};
}
实现Runnable接口
//实现Runnable接口 写法1
class MyRunnable implements Runnable{
@Override
public void run() {
//要实现的业务代码
}
}
//实现Runnable接口 写法2 匿名内部类
class MyRunnable2 {
public static void main(String[] args) {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
//要实现的业务代码
}
});
}
}
实现Callable接口(Callable + FutureTask 创建带有返回值的线程)
package ThreadDeom;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
//创建有返回值的线程 Callable + Future
public class ThreadDemo2 {
static class MyCallable implements Callable<Integer>{
@Override
public Integer call() throws Exception {
return 0;
}
}
public static void main(String[] args) throws ExecutionException, InterruptedException {
//创建Callable子对象
MyCallable myCallable = new MyCallable();
//使用FutureTask 接受 Callable
FutureTask<Integer> futureTask = new FutureTask<>(myCallable);
//创建线程并设置任务
Thread thread = new Thread(futureTask);
//启动线程
thread.start();
//得到线程的执行结果
int num = futureTask.get();
}
}
也可以使用lambda表达式
class ThreadDemo21{
//lambda表达式
Thread thread = new Thread(()-> {
//要实现的业务代码
});
}
Thread的构造方法
获取当前线程的引用、线程的休眠
class Main{
public static void main(String[] args) throws InterruptedException {
Thread.sleep(1000);
//休眠1000毫秒之后打印
System.out.println(Thread.currentThread());
System.out.println(Thread.currentThread().getName());
}
}
package ThreadDeom;
public class ThreadDemo6 {
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
System.out.println("线程的ID:" + Thread.currentThread().getId());
System.out.println("线程的名称:" + Thread.currentThread().getName());
System.out.println("线程的状态:" + Thread.currentThread().getState());
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
},"线程一");
thread.start();
Thread.sleep(100);
//打印线程的状态
System.out.println("线程的状态:"+thread.getState());
System.out.println("线程的优先级:"+thread.getPriority());
System.out.println("线程是否存活:"+thread.isAlive());
System.out.println("线程是否是守护线程:"+thread.isDaemon());
System.out.println("线程是否被打断:"+thread.isInterrupted());
}
}
线程的等待
假设有一个坑位,thread1 和 thread2 都要上厕所。一次只能一个人上,thread2只能等待thread1使用完才能使用厕所。就可以使用join()方法,等待线程1执行完,thread2在去执行。👇
package ThreadDeom;
public class ThreadDemo13 {
public static void main(String[] args) throws InterruptedException {
Runnable runnable = new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+"🚾");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName()+"出来了");
}
};
Thread t1 = new Thread(runnable,"thread1");
t1.start();
//t1.join();
Thread t2 = new Thread(runnable,"thread2");
t2.start();
}
}
没有join()显然是不行的。加上join()之后:
package ThreadDeom;
public class ThreadDemo11 {
private static boolean flag = false;
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
while (!flag){
System.out.println("我是 : " + Thread.currentThread().getName() + ",我还没有被interrupted呢");
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("我是 "+Thread.currentThread().getName()+",我被interrupted了");
}
},"thread");
thread.start();
Thread.sleep(300);
flag = true;
}
}
package ThreadDeom;
public class ThreadDemo11 {
// private static boolean flag = false;
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
while (!Thread.interrupted()){
System.out.println("我是 : " + Thread.currentThread().getName() + ",我还没有被interrupted呢");
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// e.printStackTrace();
break;
}
}
System.out.println("我是 "+Thread.currentThread().getName()+",我被interrupted了");
}
},"thread");
thread.start();
Thread.sleep(300);
thread.interrupt();
// flag = true;
}
}
Thread.interrupted()
方法第一次接收到终止的状态后,之后会将状态复位,Thread.interrupted()
是静态的,是全局的。
Threaed.currentThread().interrupt()
只是普通的方法。
Thraed.interrupted()
方法
package ThreadDeom;
public class ThreadDemo12 {
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(() ->{
for (int i = 0; i < 10; i++) {
System.out.println(Thread.interrupted());
}
});
thread.start();
thread.interrupt();
}
}
Threaed.currentThread().interrupt()
package ThreadDeom;
public class ThreadDemo12 {
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(() ->{
for (int i = 0; i < 10; i++) {
// System.out.println(Thread.interrupted());
System.out.println(Thread.currentThread().isInterrupted());
}
});
thread.start();
thread.interrupt();
}
}
yield()方法
让出CPU的执行权
package ThreadDeom;
public class ThreadDemo15 {
public static void main(String[] args) {
Thread thread1 = new Thread(() -> {
for (int i = 0; i < 100; i++) {
Thread.yield();
System.out.println("thread1");
}
});
thread1.start();
Thread thread2 = new Thread(() -> {
for (int i = 0; i < 100; i++) {
System.out.println("thread2");
}
});
thread2.start();
}
}
打印出线程的所有的状态,所有的线程的状态都在枚举中。👇
package ThreadDeom;
public class ThreadDemo14 {
public static void main(String[] args) {
for (Thread.State state: Thread.State.values()) {
System.out.println(state);
}
}
}
NEW
创建了线程但是还没有开始工作RUNNABLE
正在Java虚拟机中执行的线程BLOCKED
受到阻塞并且正在等待某个监视器的锁的时候所处的状态WAITTING
无限期的等待另一个线程执行某个特定操作的线程处于这个状态TIME_WAITTING
有具体等待时间的等待TERMINATED
已经退出的线程处于这种状态
package ThreadDeom;
class TestThreadDemo{
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
System.out.println(thread.getState());
thread.start();
System.out.println(thread.getState());
Thread.sleep(100);
System.out.println(thread.getState());
thread.join();
System.out.println(thread.getState());
}
}
在Java中线程 的优先级分为1 ~ 10 一共十个等级
package ThreadDeom;
public class ThreadDemo9 {
public static void main(String[] args) {
for (int i = 0; i < 5; i++) {
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
System.out.println("t1");
}
});
//最大优先级
t1.setPriority(10);
t1.start();
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
System.out.println("t2");
}
});
//最小优先级
t2.setPriority(1);
t2.start();
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
System.out.println("t3");
}
});
t3.setPriority(1);
t3.start();
}
}
}
线程的优先级不是绝对的,只是给程序的建议。
线程之间的优先级具有继承的特性,如果A线程启动了B线程,那么B的线程的优先级与A是一样的。👇
package ThreadDeom;
class ThreadA extends Thread{
@Override
public void run() {
System.out.println("ThreadA优先级是:" + this.getPriority());
ThreadB threadB = new ThreadB();
threadB.start();
}
}
class ThreadB extends ThreadA{
@Override
public void run() {
System.out.println("ThreadB的优先级是:" + this.getPriority());
}
}
public class ThreadDemo7 {
public static void main(String[] args) {
System.out.println("main线程开始的优先级是:" + Thread.currentThread().getPriority());
System.out.println("main线程结束的优先级是:" + Thread.currentThread().getPriority());
ThreadA threadA = new ThreadA();
threadA.start();
}
}
再看👇
package ThreadDeom;
class ThreadA extends Thread{
@Override
public void run() {
System.out.println("ThreadA优先级是:" + this.getPriority());
ThreadB threadB = new ThreadB();
threadB.start();
}
}
class ThreadB extends ThreadA{
@Override
public void run() {
System.out.println("ThreadB的优先级是:" + this.getPriority());
}
}
public class ThreadDemo7 {
public static void main(String[] args) {
System.out.println("main线程开始的优先级是:" + Thread.currentThread().getPriority());
Thread.currentThread().setPriority(9);
System.out.println("main线程结束的优先级是:" + Thread.currentThread().getPriority());
ThreadA threadA = new ThreadA();
threadA.start();
}
}
结果为👇
Java中有两种线程:一种是用户线程,一种就是守护线程。
什么是守护线程?守护线程是一种特殊的线程,当进程中不存在用户线程的时候,守护线程就会自动销毁。典型的守护线程就是垃圾回收线程,当进程中没有了非守护线程,则垃圾回收线程也就没有存在的必要了。
Daemon线程的作用就是为其他线程的运行提供便利的。👇
package ThreadDeom;
public class ThreadDemo8 {
static private int i = 0;
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
while (true){
i++;
System.out.println(i);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
});
//设置守护线程
thread.setDaemon(true);
thread.start();
Thread.sleep(5000);
System.out.println("我是守护线程thread 当用户线程执行完成后 我也就销毁了😭哭了");
}
}
注意:守护线程的设置必须放在start()之前,否则就会报错。
在守护线程中创建的线程默认也是守护线程。
package ThreadDeom;
public class ThreadDemo10 {
public static void main(String[] args) {
Thread thread1 = new Thread(()->{
Thread thread2 = new Thread(() -> {
},"thread2");
System.out.println("thread2是守护线程吗?:" + thread2.isDaemon());
},"thread1");
System.out.println("thread1是守护线程吗?:" + thread1.isDaemon());
//thread1.setDaemon(true);
thread1.start();
// System.out.println("thread1是守护线程吗?:" + thread1.isDaemon());
}
}
再看👇
package ThreadDeom;
public class ThreadDemo10 {
public static void main(String[] args) {
Thread thread1 = new Thread(()->{
Thread thread2 = new Thread(() -> {
},"thread2");
System.out.println("thread2是守护线程吗?:" + thread2.isDaemon());
},"thread1");
System.out.println("thread1是守护线程吗?:" + thread1.isDaemon());
thread1.setDaemon(true);
thread1.start();
System.out.println("thread1是守护线程吗?:" + thread1.isDaemon());
}
}
为了便于对某些具有相同功能的线程进行管理,可以把这些线程归属到同一个线程组中,线程组中既可以有线程对象,也可以有线程组,组中也可以有线程。使用线程模拟赛跑
public class ThreadDemo5 {
//线程模拟赛跑(未使用线程分组)
public static void main(String[] args) {
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + "到达了终点");
}
}, "选手一");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep(1200);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + "到达了终点");
}
}, "选手二");
t1.start();
t2.start();
System.out.println("所有选手到达了终点");
}
}
运行结果:
不符合预期效果,就可以使用线程组来实现
package ThreadDeom;
class ThreadGroup1 {
//线程分组模拟赛跑
public static void main(String[] args) {
ThreadGroup threadGroup = new ThreadGroup("Group");
Thread t1 = new Thread(threadGroup, new Runnable() {
@Override
public void run() {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("选手一到达了终点");
}
});
Thread t2 = new Thread(threadGroup, new Runnable() {
@Override
public void run() {
try {
Thread.sleep(1200);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("选手二到达了终点");
}
});
t2.start();
t1.start();
while (threadGroup.activeCount() != 0) {
}
System.out.println("所有选手到达了终点");
}
}
线程组常用的方法
来看单线程情况下让count分别自增和自减10000次
package ThreadDeom;
class Counter {
private static int count = 0;
public void increase(){
for (int i = 0; i < 10000; i++) {
count++;
}
}
public void decrease(){
for (int i = 0; i < 10000; i++) {
count--;
}
}
public int getCount(){
return count;
}
}
public class ThreadDemo16 {
public static void main(String[] args) {
//单线程
Counter counter = new Counter();
counter.increase();
counter.decrease();
System.out.println(counter.getCount());
}
}
结果符合预期
如果想使程序的执行速度快,就可以使用多线程的方式来执行。在来看多线程情况下的问题
public class ThreadDemo16 {
public static void main(String[] args) throws InterruptedException {
//多线程情况下
Counter counter = new Counter();
Thread thread1 = new Thread(()->{
counter.decrease();
});
Thread thread2 = new Thread(()->{
counter.increase();
});
thread1.start();
thread2.start();
thread1.join();
thread2.join();
System.out.println(counter.getCount());
}
}
执行结果:
每次的执行结果是不一样的。这就是多线程的不安全问题
预期的结果是0,但结果却不是。线程不安全问题的原因:
多个线程操作同一个变量
如果多个线程操作的不是一个变量,就不会发生线程的不安全问题,可以将上面的代码修改如下:👇
public class ThreadDemo16 {
static int res1 = 0;
static int res2 = 0;
public static void main(String[] args) throws InterruptedException {
Counter counter = new Counter();
Thread thread1 = new Thread(new Runnable() {
@Override
public void run() {
res1 = counter.getCount();
}
});
Thread thread2 = new Thread(new Runnable() {
@Override
public void run() {
res2 = counter.getCount();
}
});
System.out.println(res1 + res2);
}
}
这样就可以了:
内存不可见问题:看下面的代码,是不是到thread2执行的时候,就会改变num的值,从而终止了thread1呢?
package ThreadDeom;
import java.util.Scanner;
public class ThreadDemo17 {
private static int num = 0;
public static void main(String[] args) {
Thread thread1 = new Thread(new Runnable() {
@Override
public void run() {
while (num == 0){}
}
});
thread1.start();
Thread thread2 = new Thread(new Runnable() {
@Override
public void run() {
Scanner scanner = new Scanner(System.in);
System.out.println("输入一个数字来终止线程thread1");
num = scanner.nextInt();
}
});
thread2.start();
}
}
结果是不能的:
输入一个数字后回车,并没有让thread1的循环结束。这就是内存不可见的问题。
原子性的问题
上面的++和–操作其实是分三步来执行的
假设在第二部的时候,有另外一个线程也来修改值,那么就会出现脏数据的问题了。
所以就会发生线程的不安全问题
编译器优化编译器的优化会打乱原本程序的执行顺序,就有可能导致线程的不安全问题发生。在单线程不会发生线程的不安全问题,在多线程就可能会不安全。
可以使用volatile关键字,这个关键字可以解决指令重排和内存不可见的问题。
加上volatile关键字之后的运行结果
但是volatile关键字不能解决原子性的问题👇:
package ThreadDeom;
class Counter1 {
private static volatile int count = 0;
public void increase() {
for (int i = 0; i < 10000; i++) {
count++;
}
}
public void decrease() {
for (int i = 0; i < 10000; i++) {
count--;
}
}
public int getCount() {
return count;
}
}
public class ThreadDemo18 {
public static void main(String[] args) throws InterruptedException {
Counter1 counter1 = new Counter1();
Thread thread1 = new Thread(new Runnable() {
@Override
public void run() {
counter1.decrease();
}
});
Thread thread2 = new Thread(() -> {
counter1.increase();
});
thread1.start();
thread2.start();
thread1.join();
thread2.join();
System.out.println(counter1.getCount());
}
}
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本文标题: 彻底搞懂Java多线程(一)
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