本篇博客记载的是一个我们在开发过程中很常用的一个小功能,就是我们在处理图片的时候做数据存放到数据库的功能,我们存放的不再是本地路径而是一个Base64的字符串! 然后我们在取值的时候又将Base64转换为一个图片文件的做法 简单的两个步骤:
本篇博客记载的是一个我们在开发过程中很常用的一个小功能,就是我们在处理图片的时候做数据存放到数据库的功能,我们存放的不再是本地路径而是一个Base64的字符串!
然后我们在取值的时候又将Base64转换为一个图片文件的做法
简单的两个步骤:
Base64Util:
package com.ruoyi.system.controller;import java.io.ByteArrayOutputStream;import java.io.File; import java.io.IOException;import java.util.regex.Matcher;import java.util.regex.Pattern; import javax.imageio.stream.FileImageInputStream; import sun.misc.BASE64Decoder;import sun.misc.BASE64Encoder; public class Base64Util{ public static byte[] decode(String base64Str){ byte[] b = null; BASE64Decoder decoder = new BASE64Decoder(); try { b = decoder.decodeBuffer(replaceEnter(base64Str)); } catch (IOException e) { e.printStackTrace(); } return b; } public static String encode(byte[] image){ BASE64Encoder decoder = new BASE64Encoder(); return replaceEnter(decoder.encode(image)); } public static String encode(String uri){ BASE64Encoder encoder = new BASE64Encoder(); return replaceEnter(encoder.encode(uri.getBytes())); } public static byte[] imageTobyte(String path){ byte[] data = null; FileImageInputStream input = null; try { input = new FileImageInputStream(new File(path)); ByteArrayOutputStream output = new ByteArrayOutputStream(); byte[] buf = new byte[1024]; int numBytesRead = 0; while((numBytesRead = input.read(buf)) != -1){ output.write(buf, 0, numBytesRead); } data = output.toByteArray(); output.close(); input.close(); } catch (Exception e) { e.printStackTrace(); } return data; } public static String replaceEnter(String str){ String reg ="[\n-\r]"; Pattern p = Pattern.compile(reg); Matcher m = p.matcher(str); return m.replaceAll(""); } }
ImageUtils:
package com.ruoyi.system.controller;import java.awt.image.BufferedImage;import java.io.ByteArrayOutputStream;import java.io.IOException;import java.io.InputStream;import javax.imageio.ImageIO;import javax.swing.ImageIcon;import java.awt.Graphics;import java.awt.GraphicsConfiguration;import java.awt.GraphicsDevice;import java.awt.GraphicsEnvironment;import java.awt.HeadlessException;import java.awt.Image;import java.awt.Toolkit;import java.awt.Transparency;import java.net.HttpURLConnection;import java.net.URL;public class ImageUtils { public static String getBase64ByImgUrl(String url){ String suffix = url.substring(url.lastIndexOf(".") + 1); try { URL urls = new URL(url); ByteArrayOutputStream baos = new ByteArrayOutputStream(); Image image = Toolkit.getDefaultToolkit().getImage(urls); BufferedImage biOut = toBufferedImage(image); ImageIO.write(biOut, suffix, baos); String base64Str = Base64Util.encode(String.valueOf(baos.toByteArray())); return base64Str; } catch (Exception e) { return ""; } } public static BufferedImage toBufferedImage(Image image) { if (image instanceof BufferedImage) { return (BufferedImage) image; } // This code ensures that all the pixels in the image are loaded image = new ImageIcon(image).getImage(); BufferedImage bimage = null; GraphicsEnvironment ge = GraphicsEnvironment .getLocalGraphicsEnvironment(); try { int transparency = Transparency.OPAQUE; GraphicsDevice gs = ge.getDefaultScreenDevice(); GraphicsConfiguration GC = gs.getDefaultConfiguration(); bimage = gc.createCompatibleImage(image.getWidth(null), image.getHeight(null), transparency); } catch (HeadlessException e) { // The system does not have a screen } if (bimage == null) { // Create a buffered image using the default color model int type = BufferedImage.TYPE_INT_RGB; bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type); } // Copy image to buffered image Graphics g = bimage.createGraphics(); // Paint the image onto the buffered image g.drawImage(image, 0, 0, null); g.dispose(); return bimage; } public static String image2Base64(String imgUrl) { URL url = null; InputStream is = null; ByteArrayOutputStream outStream = null; HttpURLConnection httpUrl = null; try{ url = new URL(imgUrl); httpUrl = (HttpURLConnection) url.openConnection(); httpUrl.connect(); httpUrl.getInputStream(); is = httpUrl.getInputStream(); outStream = new ByteArrayOutputStream(); //创建一个Buffer字符串 byte[] buffer = new byte[1024]; //每次读取的字符串长度,如果为-1,代表全部读取完毕 int len = 0; //使用一个输入流从buffer里把数据读取出来 while( (len=is.read(buffer)) != -1 ){ //用输出流往buffer里写入数据,中间参数代表从哪个位置开始读,len代表读取的长度 outStream.write(buffer, 0, len); } // 对字节数组Base64编码 return Base64Util.encode(outStream.toByteArray()); }catch (Exception e) { e.printStackTrace(); } finally{ if(is != null) { try { is.close(); } catch (IOException e) { e.printStackTrace(); } } if(outStream != null) { try { outStream.close(); } catch (IOException e) { e.printStackTrace(); } } if(httpUrl != null) { httpUrl.disconnect(); } } return imgUrl; }}
使用方式非常简单就是调用ImageUtils方法中的方法即可:
例如:我们使用图片转换Base64就直接传入一张图片的路径即可:
来源地址:https://blog.csdn.net/weixin_66110079/article/details/127862404
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本文标题: Base64字符串与图片的相互转换
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