需要实现如下图所示的人机猜拳小游戏: 我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作: 【Player.cs】 usi
需要实现如下图所示的人机猜拳小游戏:
我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:
【Player.cs】
using System;
namespace Test2_2
{
public class Player
{
public string FistName { get; set; }
public int Play(string name)
{
FistName = name;
switch (FistName)
{
case "石头":
return 1;
case "剪刀":
return 2;
case "布":
return 3;
default:
return 0;
}
}
}
}
【Computer.cs】
using System;
namespace Test2_2
{
public class Computer
{
public string FistName { get; set; }
public int RandomPlay()
{
Random random = new Random(Guid.NewGuid().GetHashCode());
int num = random.Next(1, 4);
switch (num)
{
case 1:
FistName = "石头";
break;
case 2:
FistName = "剪刀";
break;
case 3:
FistName = "布";
break;
}
return num;
}
}
}
【Judge.cs】
using System;
namespace Test2_2
{
public class Judge
{
public string Win(int play, int computer)
{
int result = play - computer;
switch (result)
{
case -1:
return "你赢了";
case 2:
return "你赢了";
case -2:
return "你输了";
case 1:
return "你输了";
default:
return "平手";
}
}
}
}
【窗体设计】
共有5个标签(3个空标签),三个按钮。
【MainForm.cs】
using System;
using System.windows.FORMs;
namespace Test2_2
{
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
void Button1Click(object sender, EventArgs e)
{
Player p = new Player();
int playerName = p.Play(button1.Text);
label3.Text = p.FistName;
Computer c = new Computer();
int computerName = c.RandomPlay();
label4.Text = c.FistName;
Judge judge = new Judge();
label5.Text = judge.Win(playerName, computerName);
}
void Button2Click(object sender, EventArgs e)
{
Player p = new Player();
int playerName = p.Play(button2.Text);
label3.Text = p.FistName;
Computer c = new Computer();
int computerName = c.RandomPlay();
label4.Text = c.FistName;
Judge judge = new Judge();
label5.Text = judge.Win(playerName, computerName);
}
void Button3Click(object sender, EventArgs e)
{
Player p = new Player();
int playerName = p.Play(button3.Text);
label3.Text = p.FistName;
Computer c = new Computer();
int computerName = c.RandomPlay();
label4.Text = c.FistName;
Judge judge = new Judge();
label5.Text = judge.Win(playerName, computerName);
}
}
}
【Program.cs】
using System;
using System.Windows.Forms;
namespace Test2_2
{
internal sealed class Program
{
[STAThread]
private static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}
【测试结果】
到此这篇关于C#简易人机对抗“石头剪刀布”游戏的实现的文章就介绍到这了,更多相关C# 石头剪刀布内容请搜索编程网以前的文章或继续浏览下面的相关文章希望大家以后多多支持编程网!
--结束END--
本文标题: C#简易人机对抗“石头剪刀布”游戏的实现
本文链接: https://lsjlt.com/news/148413.html(转载时请注明来源链接)
有问题或投稿请发送至: 邮箱/279061341@qq.com QQ/279061341
2024-03-01
2024-03-01
2024-02-29
2024-02-29
2024-02-29
2024-02-29
2024-02-29
2024-02-29
2024-02-29
2024-02-29
回答
回答
回答
回答
回答
回答
回答
回答
回答
回答
0